Pack Mentality: For every five models after
the first five in a
Vermin pack the pack receives +1 Ld (to a maximum of Leadership 10,
and rounding fractions up). This is summarised by the following table:
|# in pack
Fleet of Foot: In the shooting phase
you may declare that a Vermin unit is going to run instead of shoot.
Roll a D6 - the score is the distance in inches the models in the unit
may move in that shooting phase. This move is not affected by
The following models may not run: Verminlord; Banes; vehicles; any heavy weapon team or pack
accompanied by a heavy weapon team.
Sacred Number of the Horned Rat: Any pack
with the option to take a Myrmidon and consisting of exactly 13 models may upgrade one of their number to a
Myrmidon at no additional cost. The Myrmidon is exactly as
described in the Elites section.
Strategy: Vermin Forces have a Strategy Rating of
1D6, and a
Vehicle Leadership Value of 7 for campaign use. For missions
involving Sentries, Vermin Forces use 10 Vermin (Initiative 4).